Other fun areas
Basic information to the MauMau
A game for two to five people with a 32 hand. Each player receives five cards. The rest is layered into a talon and the top card is placed face up next to it. The goal is to discard all his cards as quickly as possible. You must always play a card that corresponds to the value or color of the top card of the discard pile.
For example, if there is a heart nine, you can play any heart card or a nine. Everyone is only allowed to play one card. If the next one does not have a matching card in his hand, he must draw a card from the pile. It is also possible to pull voluntarily, you don't have to play. If you only have one card in your hand, you say "Mau" to warn your fellow players. If he forgets it, he has to pick up two cards.
But now there are still cards that speed up or slow down the dropping process:
It can be agreed that you can still play one card after the draw if you get a suitable one. If more than five participants, a second 32 sheet can be added. If you play the Heart King, you can also determine the new color. It is also funny to determine that function cards can be played at any time.
Mau-Mau game rules
There are many variants of the Mau-Mau game rules - here are our rules with some alternatives. It is played with 2 to 4 people with a skat game, with 5 to 8 people (which is even more fun) with two skat games. The normal playing direction is clockwise. At the beginning of the game, each player receives 5 cards (or 7 cards at 2 or 6 players, 6 with 3 or 7 players, 5 at 4 or 8 players), another card is placed as the first card on the storage pile; the remaining cards form the talon. This first straight card counts as played by the distributor - that's interesting if it
a boy, an 8 o.a. is. The players place one card from the hand on the storage pile in turn. This must be in color (cross, spades, heart, check) or value (7, 8, 9, 10, check, king, ace)
match the last card played, unless it's a jack. A jack may be played, no matter what kind of card is the top of the discard pile. If a player plays a jack, he may choose the color that the next player must use, unless he also plays a jack, etc. If a player cannot or does not want to serve, he must take a card from the cards not yet distributed (Talon); if he still does or does not want to serve, he suspends.
If all cards are distributed and in the discard pile (Talon empty), the discard pile (with the exception of the top card) is reshuffled and placed again as a talon. If a player plays an 8, the next player must suspend. But if the following player also has an 8, he can suspend or he can play this 8 and the next two players must then suspend. But if the next player also has an 8, then (after playing out) the next three players will be put out, etc. If a player plays a 7, the next player must pick up two additional cards from the cards not yet distributed (Talon) (he can then play immediately). However, if the following player also plays a 7, he does not have to draw two cards, but the next player must draw four additional cards; however, if he also plays a 7, the following player must draw six cards, etc. If a player plays an ace, he may immediately play another card. If he has another ace, he can play again, etc. (Optimal sheet: 4 aces and a jack). If a jack is played as the last card, the points of all other players count twice; this is the "Mau-Mau". (Alternative: No jack may be played as the last card - but it's not so funny.)
If a player has only one card left in his hand, he must point it out to the others by ancwing "Mau." Otherwise, he is not allowed to put down his last card. The player, who is the first to have no more cards in his hand, has won. You then add the respective points of the cards of the other players together, with jack = 20, ace = 11, ten = 10, nine = 9, eight = 8. Seven = 7, king = 3, queen = 3 points applies (with "Mau-Mau" everything counts twice). The overall winner is who has the fewest (minus) points. (Alternative: You only count the number of games won.)
Additional rules, especially for 4 or more players:
If a player plays a heart king, the next player must draw 4 cards, unless he also has a heart king (in 2 skat games), then he can also play this card and the next player must draw 8 cards. If a 10 is played out, the direction of rotation is reversed, i.e. instead of clockwise counterclockwise or vice versa. If the following player then also plays a 10, the orbital direction turns again, etc. If a player plays a 9, the direction of rotation (as with the 10) turns around, AND the following player must draw two cards (as with the 7). With the same rules as the 7, however, this player can also play a 9, which turns the direction of travel again and the next player must draw 4 cards (i.e. the one who played the first 9!), etc.